Video games, from yesterday and tomorrow.
Every project told from start to finish: what worked, what I learned, and the people who made it with me. I regularly dig up old projects, so come back to see the next ones.
The latest project in each category
All projects
Trip to Slush
A platformer built live on Twitch during summer 2018, in the Dev du jardin series: 18 episodes, a first playable build on itch.io after 14 hours of streaming, and three Unity packages born along the way.

A drone engine in Unity
A flight engine born for a helicopter in 2012, turned into the Arcade Copter demo, then a drone that rotates exactly like the real one, live and in tutorials on the channel.

A Dwarf Life
A 3D incremental game where dwarves dig a goldmine for their village. Two years of work, a game that never launched, and many lessons about in-game shops and virtual currencies.

Sergi TP VR
3D Animation and Serious Game VR as a marketing tool? Welcome at TP : protection electronic transformers.
Créateur Indé, the channel
Unity tutorials and advice on running an indie studio (in French). Each video links to the project it shows.

